Alō
Alō is an expansive plant science educational system for elementary classrooms. My team and I created branding and visual, auditory, and kinesthetic educational touchpoints that engage students with both digital and physical interactions.
Alō's touchpoints accommodate the three main learning styles: visual, auditory, and kinesthetic. The include a physical plant that students will grow (kinesthetic), an augmented reality interface that correlates with each plant (visual), and a lesson plan that supplements the curriculum as a whole (auditory).